Sage 5e Background (5th Edition) in D&D Backgrounds

Basically, the DnD backgrounds will provide you with important story cues all about your character’s identity and one character’s background can reveal how you’ve got become an adventurer, where you’ve got come from, and about your home where ever it’d be within the world.

Sage 5e

Sages 5e are discussed thoroughly within the 1st Edition Dungeon Master guide pages 31-33. But in the 5th edition and other editions, they’re not discussed much if in the least. Granted….sages is just a Non-Player Character. It is often assumed that such individuals exist within the realms of those later editions albeit they’re not discussed much.

Check also: Ranger 5e

  • Armor Class: 13 (16 with mage armor)
  • Hit Points: 71 (13d8 + 13)
  • Speed: 30 ft.

Sage Background 5e

STR DEX CON INTWISCHA
11 (+0)16 (+3)13 (+1) 19 (+4) 14 (+2) 13 (+1)

  • Skill Proficiencies: Arcana, History
  • Tool Proficiencies:
  • Languages: Two of your choice
  • Specialty: Specialty
  • Feature: Researcher

Specialty

D8Speciality
1Alchemist
2Astronomer
3Discredited academic
4Librarian
5Professor
6Researcher
7Wizard’s apprentice
8Scribe

Personality Traits

D8Options For Personality Traits
1I use polysyllabic words that convey the impression of great erudition.
2I've read every book in the world’s greatest libraries—or I like to boast that I have.
3I'm used to helping out those who aren’t as smart as I am, and I patiently explain anything and everything to others.
4There’s nothing I like more than a good mystery.
5I’m willing to listen to every side of an argument before I make my own judgment.
6I . . . speak . . . slowly . . . when talking . . . to idiots, . . . which . . . almost . . . everyone . . . is . . . compared . . . to me.
7I am horribly, horribly awkward in social situations.
8I’m convinced that people are always trying to steal my secrets.

Flaws

D6Options For Flaws
1I am easily distracted by the promise of information.
2Most people scream and run when they see a demon. I stop and take notes on its anatomy.
3Unlocking an ancient mystery is worth the price of a civilization.
4I overlook obvious solutions in favor of complicated ones.
5I speak without really thinking through my words, invariably insulting others.
6I can’t keep a secret to save my life, or anyone else’s.

Ideal

D6Options For Ideal
1Knowledge: The path to power and self-improvement is through knowledge. (Neutral)
2Beauty: What is beautiful points us beyond itself toward what is true. (Good)
3Logic: Emotions must not cloud our logical thinking. (Lawful)
4No Limits: Nothing should fetter the infinite possibility inherent in all existence. (Chaotic)
5Power: Knowledge is the path to power and domination. (Evil)
6Self-Improvement: The goal of a life of study is the betterment of oneself. (Any)

Bonds

D6Options For Bond
1It is my duty to protect my students.
2I have an ancient text that holds terrible secrets that must not fall into the wrong hands.
3I work to preserve a library, university, scriptorium, or monastery.
4My life’s work is a series of tomes related to a specific field of lore.
5I've been searching my whole life for the answer to a certain question.
6I sold my soul for knowledge. I hope to do great deeds and win it back.

Sages have different purposes in Dungeons and Dragons. Sometimes Characters need answers to questions that they can’t find. A sage may need them. Or he could be ready to find the solution. Either way, he will expect to urge paid handsomely for his or her efforts.

Wizard Sage

d6Personality Trait
1My best friends are my books, and I care for them very deeply.
2I absolutely love gushing about any subject, even those I know nothing about.
3I am fastidious about my appearance and I despise getting dirty.
4My mind moves so rapidly, I often forget that I have stopped talking mid-sentence.
5I am committed to my subject of study, even at the expense of my life.
6I like nothing more than curling up with a good book.

Sages have many expenses. They have books. Many of them. And books are expensive within the medieval and fantasy worlds. They have a tendency to be reclusive. This needs servants to stay them fed and keep them from falling over dead after they’re up for 50 hours researching some obscure and arcane points.

Sages are often not the foremost sociable individuals. They like their books much more than they like people. they are doing not like interruptions in their research. This is often true even once they have read their entire library fifty times.

Rogue Sage

d6Personality Trait
1Profit, not knowledge moves the world. Anyone who says otherwise is a fool.
2I am thrilled more by the quest for knowledge than any actual benefit gained from it.
3I work first in theory then put it into practice, building my schemes out in my mind first before acting on them. 
4I have a personal philosophical creed that I developed after years of study.
5I keep sharp mental notes of where any valuables are in any room I enter.
6I prefer to take action first and ask questions later.

Sages know a touch a few lots. But they know tons a few little. Each features a specialty. Adventurers who find books about this specialty will likely find a sage quite willing to pay handsomely for it. Sages like books such a lot that they could even commission adventurers to hunt out some obscure and ancient lost library so as to seek out a tome that the sage has learned from other research. These journeys might be perilous for the adventurer but profitable within the end.

Sages in Dungeons and Dragons can provide many adventure and role-playing opportunities. The adventurers often need answers. Sages often need things also. Sages and adventurers can feed off of every other. Things found in their rare tomes may tell of legendary items, creatures, and places that adventurers would have an interest in. Virtually all sorts of knowledge within the phantasy world are likely to be written down somewhere. Sages can often find it.

Check alsoHermit 5e Background in D&D

features

  • Each and each background that we’ve selected from the backgrounds chart has its personal features.
  • Every background feature offers a little within-the-game benefit.
  • It requires the player to interact with NPCs.
  • For an adventure and for the role-playing they add more opportunities.

You have spent your life within the service of a temple to a selected god or pantheon of gods. You act as an intermediary between the realm of the holy and therefore the mortal world, performing sacred rites and offering sacrifices so as to conduct worshipers into the presence of the divine. You’re not necessarily a cleric – performing sacred rites isn’t an equivalent thing as channeling divine power.

Sorcerer Sage

d6Personality Trait
1I quote from the most intellectually stimulating books to demonstrate how well-read I am.
2I prefer to be alone — crowds intimidate me.
3Most people simply cannot comprehend the magnitude of my work, and I have little patience to explain it.
4I have a hobby, like an embroidery or origami, that helps me focus my mind that I am always sure to have with me.
5It is hard for me to trust people until I see proof of their loyalty.
6I hate combat and will try to resolve things peacefully – like civilized people.

Warlock Sage

d6Personality Trait
1I care very little for tradition and rank, treating everyone the same: beneath me.
2I proudly display my allegiance to my patron. 
3I always have a new book to read in my pack, and I keep my eye out for new ones to add to my collection.
4My patron has asked me to keep a detailed journal about odd things like star formations, or how much dew there is in the morning. I don’t question the request – out loud.
5I collect trophies from my adventures and catalog them.
6I will use every advantage that I can to achieve my goals.

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