In dnd 5e backgrounds list, the Haunted one 5e background is one among the craziest ones and its many features and also different types of suggested characteristics sort of a personality trait, Ideal, Bond, and therefore the flaw. Actually, creating this text is for providing one among the dnd backgrounds that are haunted one background 5e.
So this is often the simplest article to urge the complete guide about this background from the start to finish. So once read this text and use this background 5e within the d&d 5e role-playing game.
In dnd 5e backgrounds list, the Haunted one 5e background is one among the craziest ones and its many features and also different types of suggested characteristics sort of a personality trait, Ideal, Bond, and therefore the flaw. Actually, creating this text is for providing one among the dnd backgrounds that are haunted one background 5e.
Check also: Soldier 5e
So this is often the simplest article to urge the complete guide about this background from the start to finish. So once read this text and use this background 5e within the d&d 5e role-playing game. Then allow us to begin our tutorial.
Haunted One 5e
- Skill Proficiencies: Choose one of Arcana, Investigation, Religion, or Survival
- Tool Proficiencies:
- Languages: Choose one exotic language (Abyssal, Celestial, Deep Speech, Draconic, Infernal, Primordial, Sylvan, or Undercommon)
- Specialty: Harrowing Event
- Feature: Heart of Darkness
Personality Trait
D8 | Options For Personality Trait |
---|---|
1 | I don't run from evil. The Evil runs from me. |
2 | I like to read, write, and memorize poetry. It keeps me calm and brings me fleeting moments of happiness. |
3 | I spend money freely and live life to the fullest, knowing that tomorrow I might die. |
4 | I live for the thrill of the hunt. |
5 | I don't talk about the thing that torments me. I'd rather not burden others with my curse. |
6 | I expect danger around every corner. |
7 | I refuse to become a victim, and I will not allow others to be victimized. |
8 | I put no trust in divine beings. |
Flaws
D6 | Options For Flaw |
---|---|
1 | I have certain rituals that I must follow every day. I can never break them. |
2 | I assume the worst in people. |
3 | I feel no compassion for the dead. They're the lucky ones. |
4 | I have an addiction. |
5 | I am a purveyor of doom and gloom who lives in a world without hope. |
6 | I talk to spirits that no one else can see. |
Ideals
D6 | Ideals |
---|---|
1 | I try to help those in need, no matter what the personal cost. (Good) |
2 | I’ll stop the spirits that haunt me or die trying. (Any) |
3 | I kill monsters to make the world a safer place and to exorcise my own demons. (Good) |
4 | I have a dark calling that puts me above the law. (Chaotic) |
5 | I like to know my enemy's capabilities and weaknesses before rushing into battle. (Lawful) |
6 | I'm a monster that destroys other monsters and anything else that gets in my way. (Evil) |
Bond
D6 | Bond |
---|---|
1 | I keep my thoughts and discoveries in a journal. My journal is my legacy. |
2 | I would sacrifice my life and my soul to protect the innocent. |
3 | My torment drove away the person I love. I strive to win back the love I've lost. |
4 | A terrible guilt consumes me. I hope that I can find redemption through my actions. |
5 | There's evil in me, I can feel it. It must never be set free. |
6 | I have a child to protect. I must make the world a safer place for them. |
Feature: Harrowing Event
D10 | Harrowing Event |
---|---|
1 | A monster that slaughtered dozens of innocent people spared your life, and also you don’t even know why. |
2 | You were born under a dark star. You can feel it watching you, coldly and distantly. Sometimes it beckons you in the dead of night. |
3 | An apparition that has been haunted your family for generations now haunts you. You don’t know what it wants, and it won’t leave you alone too. |
4 | Your family had a history of practicing the dark arts. You dabbled once and felt something horrible clutch at your soul, whereupon you fled in terror. |
5 | An oni took your sibling one cold, dark night, and you were unable to stop it. |
6 | You were cursed with lycanthropy and later cured. You are now haunted by the innocents you slaughtered. |
7 | A hag kidnapped and raised you. You escaped, but the hag still has a magical hold over you and fills your mind with evil thoughts. |
8 | You opened an eldritch tome and saw things unfit for a sane mind. You burned the book, but its words and images are burned into your psyche. |
9 | A fiend possessed you as a child. You were locked away but escaped. The fiend is still inside you, but now you try to keep it locked away. |
10 | You did terrible things to avenge the murder of someone you loved. You became a monster, and it haunts your waking dreams. |
Gothic Trinkets
D100 | Options For TRINKET |
---|---|
01–02 | A picture you drew as a child of your imaginary friend. |
03–04 | A lock that opens when blood is dripped in its keyhole. |
05–06 | Clothes stolen from a scarecrow. |
07–08 | A spinning top carved with four faces: happy, sad, wrathful, and dead. |
09–10 | The necklace of a sibling who died on the day you were born. |
11–12 | A wig from someone executed by beheading |
13–14 | The unopened letter to you from your dying father. |
15–16 | A pocket watch that runs backward for an hour every midnight. |
17–18 | A winter coat stolen from a dying soldier. |
19–20 | A bottle of invisible ink that can only be read at sunset. |
21–22 | A wineskin that refills when interred with a dead person for a night. |
23–24 | A set of silverware used by a king for his last meal. |
25–26 | A spyglass that always shows the world suffering a terrible storm. |
27–28 | A cameo with the profile’s face scratched away. |
29–30 | A lantern with a black candle that never runs out and that burns with green flame. |
31–32 | A teacup from a child’s tea set, stained with blood. |
33–34 | A little black book that records your dreams, and yours alone, when you sleep. |
35–36 | A necklace formed of the interlinked holy symbols of a dozen deities. |
37–38 | A hangman’s noose that feels heavier than it should. |
39–40 | A birdcage into which small birds fly but once inside never eat or leave. |
41–42 | A lepidopterist’s box filled dead moths with skull-like patterns on their wings. |
43–44 | A jar of pickled ghouls’ tongues. |
45–46 | The wooden hand of a notorious pirate. |
47–48 | A urn with the ashes of a dead relative. |
49–50 | A hand mirror backed with a bronze depiction of a medusa. |
51–52 | Pallid leather gloves crafted with ivory fingernails. |
53–54 | Dice made from the knuckles of a notorious charlatan. |
55–56 | A ring of keys for forgotten locks. |
57–58 | Nails from the coffin of a murderer. |
59–60 | A key to the family crypt. |
61–62 | An bouquet of funerary flowers that always looks and smells fresh. |
63–64 | A switch used to discipline you as a child. |
65–66 | A music box that plays by itself whenever someone holding it dances. |
67–68 | A walking cane with an iron ferule that strikes sparks on stone. |
69–70 | A flag from a ship lost at sea. |
71–72 | Porcelain doll’s head that always seems to be looking at you. |
73–74 | A wolf’s head wrought in silver that is also a whistle.. |
75–76 | A small mirror that shows a much older version of the viewer. |
77–78 | Small, worn book of children’s nursery rhymes. |
79–80 | A mummified raven claw. |
81–82 | A broken pendent of a silver dragon that’s always cold to the touch. |
83–84 | A small locked box that quietly hums a lovely melody at night but you always forget it in the morning. |
85–86 | An inkwell that makes one a little nauseous when staring at it. |
87–88 | An old little doll made from a dark, dense wood and missing a hand and a foot. |
89–90 | A black executioner’s hood. |
91–92 | A pouch made of flesh, with a sinew drawstring. |
93–94 | A tiny spool of black thread that never runs out. |
95–96 | A tiny clockwork figurine of a dancer that’s missing a gear and doesn’t work. |
97–98 | A black wooden pipe that creates puffs of smoke that look like skulls. |
99–00 | A vial of perfume, the scent of which only certain creatures can detect. |
Feature:
Either creature or the other character those who’re looking or do check out your eyes can have a capacity to ascertain that you’ve faced unimaginable horror and which you’re no stranger to the darkness. Like though they could scare or fear you, commoners will extend you to each courtesy and do their utmost to assist you.
Unless or until you’ve got shown yourself as a danger to them but they even will take the up the arms to fight alongside you, so do you have to end up facing an enemy alone. So this is often the brief description of the guts of darkness.
This is the suggested characteristics part and during this part, we are getting to know all the characteristics of this Haunted One Background. We are providing all of the haunted background characteristics within the table format for every and each characteristic.
The path in your entire life had been defined by one dark moment, one fateful decision, or one tragedy and it had been happened before becoming an adventurer. Here now you’ll feel darkness which is like threatening to consume you, therefore, you’ll be getting fear like there’s no hope of escape.
For this background, we have a monster hunter’s pack, therein pack we’ve various sorts of equipment like three torches, a tinderbox, a flask of oil, a silver mirror, a group of manacles, a flask of water, a holy symbol, three wooden stakes, a hammer, a crowbar, a chest. If you buy the pack which costs 33 GP then it’s considerably cheaper than buying its contents individually.
You are haunted by something so terrible that you just dare not speak of it. You’ve tried to bury it and run far away from it, to no avail. Whatever this thing is that haunts you can’t be slain with a sword or banished with a spell. it’d come to you with a shadow on the wall, a bloodcurdling nightmare, a memory that refuses to die, or a demonic whisper within the dark. The burden has taken its toll, isolating you from most of the people and making you question your sanity. you want to find how to overcome it before it destroys you.
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